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rcruzniemiec:

The Future is Here

The bebionic3 by RSLSteeper is a carbon-fiber myoelectric hand which is also made from aluminium and alloy knuckles. It utilises leading-edge technology and unique, ergonomic features that make it unlike any other hand available. These innovations combine to give the hand unrivalled versatility, functionality and performance.  The prosthetic limb uses sensors to trigger one of 14 pre-programmed grips that mirror common human hand movements.

(via meditating-leo)

Source: thekhooll

    • #ux
    • #prosthetics
  • 1 hour ago > thekhooll
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(via meditating-leo)

Source: scottdoubleu

    • #ux
  • 2 days ago > scottdoubleu
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Each progressive spirit is oppressed by a thousand mediocre minds appointed to guard the past.
Maurice Maeterlinek (via samsaranmusing)
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What, then, is truth? A mobile army of metaphors, metonyms, and anthropomorphisms—in short, a sum of human relations which have been enhanced, transposed, and embellished poetically and rhetorically, and which after long use seem firm, canonical, and obligatory to a people: truths are illusions about which one has forgotten that this is what they are; metaphors which are worn out and without sensuous power; coins which have lost their pictures and now matter only as metal, no longer as coins.
Friedrich Nietzsche, On Truth and Lie in an Extra-Moral Sense  (via stxxz)

(via dharmasimulation)

Source: larmoyante

    • #quote
  • 2 days ago > larmoyante
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austinroesberg:

I started a new project. It’s a concept for a kidrobot collection app. I’m a big kidrobot fan and they have no real app thats deep and rich for collectors. I will be working hard to develop this one!
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austinroesberg:

I started a new project. It’s a concept for a kidrobot collection app. I’m a big kidrobot fan and they have no real app thats deep and rich for collectors. I will be working hard to develop this one!

(via raulmarinalvarez)

Source: austinroesberg

    • #ui
    • #ux
  • 2 days ago > austinroesberg
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mobi1canobi:

http://dribbble.com/shots/842675-iPhone-timeline/attachments/88571
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mobi1canobi:

http://dribbble.com/shots/842675-iPhone-timeline/attachments/88571

    • #ux
    • #sketch
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mobi1canobi:

http://dribbble.com/shots/956350-Stillinwork-Menu
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mobi1canobi:

http://dribbble.com/shots/956350-Stillinwork-Menu

    • #ux
  • 2 days ago > mobi1canobi
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    • #interface
    • #ux
  • 2 days ago > a-controlled-state-of-rage
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anndesignn:

Easy-to-View Compass by Cheol Woong Seo & Jae Hee Park 

    • #ux
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khuongkhukho:

Information Graphics

    • #ux
    • #ia
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(via factoryb)

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Whitney Hess, Improving the human experience one day at a time," Pleasure and Pain

stephenfrancoeur:

Pull quote: “There are in fact skills that every user experience designer must exhibit, regardless of sector, seniority, or specialization:

  • A proficiency in building empathy for customer needs
  • An aptitude for communicating with colleagues across organizational functions
  • The initiative to investigate a problem and generate a multitude of solutions for it
  • An eye for intuitiveness and simplicity Knowledge of the features, benefits, and weaknesses of a vast array of programming languages and technology platforms
  • Diplomacy
  • Patience
  • Humility”
    • #ux
    • #Whitney Hess
  • 3 days ago > stephenfrancoeur
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notentirely:

the information visualization geek in me is over the moon to be at an all day edward tufte training, which includes copies of all of his super geeky books.
heaven. geek heaven.
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notentirely:

the information visualization geek in me is over the moon to be at an all day edward tufte training, which includes copies of all of his super geeky books.

heaven. geek heaven.

    • #ux
  • 3 days ago > notentirely
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Libraries: A canvas for creating meaningful user experience

jerrylieveld:

Love the title of ‘User Experience Librarian’. Information architecture meet UX for real. “UX in libraries needs to be a completely immersive experience. We make sure our shelves are full of items patrons want and need. The surroundings are designed to be home-like with fireplaces, couches, power outlets, lamps, and meeting rooms. Across the country, libraries are thus transforming themselves from book warehouses to places where people want to come and hang out.” (Amanda L. Goodman a.k.a. @alagoodman ~ UX Magazine)

[shared from InfoDesign: Understanding by Design]

    • #ux
    • #library
    • #activism
  • 3 days ago > jerrylieveld
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30 DAY VIDEO GAME CHALLENGE
Day 12 - Favorite scene ever?
“The Lazarus Project” from Mass Effect 2 (2010).

“It can’t be done! It’s not a matter of resources, sir, Shepard is clinically brain dead. After that much trauma, that long with no oxygen… we cannot overcome nature!”

(via bionikbastard)

Source: human-spectre

    • #mass effect
    • #ux
  • 3 days ago > human-spectre
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About

Avatar I'm Tony Turner, a UX Architect & Consultant. I have an undergraduate degree in Cognitive Science from Case Western Reserve University and I'm currently pursuing a Masters Degree in Human-Computer Interaction at DePaul University while working at Hyland Software Inc.

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